![]() ![]() Renaine is an 8-bit 2D platformer about an immortal knight, Aine, trying to avenge her friend Ren by killing a dragon. Or rather, like her namesake, she can be taken down but will be continually reborn back at the start, ready to try again. Thankfully the game description says she’s “blessed” with this ability, avoiding the ridiculous trope of the “I just want to die” immortal, but endless rebirth doesn’t make her quest to defeat the Dragon and avenge her friend Ren any easier. Renaine is a randomized semi-roguelike action platformer where each level is comprised of hand-built parts strung together randomly. ![]() The starting village is filled with quirky individuals, some with quests and others just there to be entertaining, and while you’re not guaranteed to find what they need on a single run if you go around enough it’s bound to turn up eventually. While the action was already good in the original demo, whether you wanted to take your time walking through the levels slashing and jumping on enemies or aiming for a speed-run, the new version has quite a few additions, changes, and upgrades. The town has been remodeled with a more complicated underworld area and a number of new villagers offering side-quests, the reward for completing quests has been added in the form of equipable emblems that enhance Aine’s abilities, the second of the three areas has seen a major overhaul with entire chunks of the level now moving when you hit a switch, and the area boss is all-new and much more impressive. Even the already-strong soundtrack got an upgrade, with the jazzy tune getting remixed for the second area complete with vocals that would be right at home on a Sega racing arcade game. ![]()
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